"If video gaming is designed to be a form of escapism, why would anyone choose to escape to a dead-end, soul-sucker of a job? "You play a border inspector at a contentious check-point," says Lucas Pope, 36, the developer responsible for the most unlikely of smash hits. "People are coming into your booth, and they want to get from one side to the other. You've got to check their documents and make sure everything's in order before you let them through. "It's hard to describe the game and make it sound fun." • #проигры - × × ×