"How, in Adobe’s whole suite of tools, is there no notion of a fluid canvas — one that could adapt to different devices and screen sizes?” I asked this question often in my first few months at Adobe. What ultimately inspired me to work for Adobe was the opportunity to build tools that didn’t exist yet. During this same time, responsive design had just been coined by Ethan Marcotte. Soon after, I’d converted my portfolio to be a simple responsive, fluid layout. It was painful. I couldn’t imagine having to do this while managing the overhead of working at a magazine publisher, or having to do this for websites in an agency setting. I felt the pain of having to mock up all the layout variations with InDesign or Photoshop, having to build something in HTML and CSS just to be able to mock it up. These problems became an itch I needed to scratch — an itch shared by potentially millions of like-minded creatives." - × × ×