"For example, in Greg Egan’s book Permutation City, there’s a section in which the protagonist, having achieved immortality and having gone on for some number of millennia, has run out of interesting things to do, and has modified his brain to make himself extremely interested in carving table legs. The question is: Is this what actually happens to you if you achieve immortality? Because, if that’s as good as it gets, then the people who go around asking “what’s the point?” are quite possibly correct. What’s the alternative to that? To answer that, you have to ask: How large is the space of novelty, of new things that you can do? For you to start carving table legs, you’d have to run out of things that were more interesting to do than carving table legs. The question is: can we always create new activities that are, not only pleasant, but actually convey new ideas? For example, the first time that you solve a Rubik’s Cube, you’ll learn new concepts, like composing several moves into an operator. If you then encountered a different version of the Cube that was 4×4 or four-dimensional, it wouldn’t necessarily teach you new ideas that were as deep as the idea of composing several moves together. So once you encounter the Rubik’s Cube, is that it? Is that the high point of your life? I have a heuristic argument against that; by looking at the transition from chimps to humans, we can see that a small increase in brain size caused a much larger increase in Fun Space. From this, I argue that, while we may eventually exhaust the energy in the universe, we aren’t going to run out of fun before we run out of energy." - × × ×
Про интерес, увлекательность и сингулярный подход к новизне и фану. Ну, и про ножки столов тоже. - × × ×